Author Topic: Two Early VVVVVV prototypes!  (Read 130 times)

Tainy

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Two Early VVVVVV prototypes!
« on: November 05, 2014, 10:30:14 am »
Hello! I was on tcrf.net when suddenly I found a page on VVVVVV! On that page, I came across a .zip file with two prototypes on it. Let me explain them both.

1. mechanics.swf

The game was barely there at this point of development. Nearly everything was a placeholder sprite. There are only 2 rooms in this prototype, and falling out of them will bring you to the room "Oh ****" (Yes there WERE roomnames.) Interestingly, there was an item that forces you to flip gravity in this game. No clue why it didn't catch on.

2. proto.swf

Nearly identical to the prototype released online, but there's no music.

Have fun!

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shape worrior t

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Re: Two Early VVVVVV prototypes!
« Reply #1 on: November 05, 2014, 06:54:01 pm »
There were three rooms, and the power up was turned into gravity lines in the final version.
And the prototype had some more differences than what you described.

It's pretty nice, though.
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Tainy

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Re: Two Early VVVVVV prototypes!
« Reply #2 on: November 05, 2014, 07:32:17 pm »
And what changes were those?

ShinyWolf07

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Re: Two Early VVVVVV prototypes!
« Reply #3 on: November 05, 2014, 10:02:40 pm »
Worst. Roomnames. Ever. "Oh ****" "this is so cool"

shape worrior t

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Re: Two Early VVVVVV prototypes!
« Reply #4 on: November 05, 2014, 10:18:23 pm »
The changes aren't big, but they're still present. There's the 1.1 up in the top-left corner, for starters. The messages also seem to last different times.
You might recognize me from dware and Spectrum Forums.
(The spelling mistake is intentional for Spectrum and here.)

Verdigris_tOLP

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Re: Two Early VVVVVV prototypes!
« Reply #5 on: November 07, 2014, 06:44:14 pm »
I already had em on my website for a while :/

Lollipop

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Re: Two Early VVVVVV prototypes!
« Reply #6 on: November 07, 2014, 07:51:52 pm »
This is pretty entertaining.
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